

Brutal Doom won the first ever Cacoward in 2011 for Best Gameplay Mod and a MOTY award for creativity by Mod DB in 2012. It is compatible with Doom, The Ultimate Doom, Doom II: Hell on Earth, Final Doom, and other custom WADs. Hellhound: A two-headed giant skinless dog that is fast and spits two fireballs, one from each head.Brutal Doom is a gore-themed gameplay mod that was created in 2010 by Marcos Abenante (Sergeant_Mark_IV).Cyberdemon: Fires rockets more frequently.Armed with two Super Chainguns as opposed to one. Spider mastermind: New sprite that looks like a larger Arachnotron with a skull based face.Made from the early Revenant model shown here: Invisible until it stops moving or is idle. Pinky: Faster walking speed and attack sequence.Possibly increased fireball damage and faster melee attack. Imp: Increased walking speed and fireball speed.Heavy weapon dude: Appears as a rogue red marine wielding a chaingun.Zombieman: New sprites showing a pistol.Lasergun: Concentrated beam weapon that delivers consistent damage.

Converted to a semi-automatic railgun-esque weapon with each shot dealing dramatically high damage depending on how upgraded it is. As of version 2.0, its mechanics were reverted to fire off hitscan tracers after the projectile explodes. BFG9000: Now deals splash damage, it is possible to kill yourself using it.Rocket launcher: Rockets are affected by gravity over long distances.Chaingun: Longer barrel and a faster firing rate allowing for high DPS out to longer ranges.Assault Rifle: An automatic weapon with a high fire rate and DPS, spread dramatically increases over prolonged periods of fire.Super shotgun: Break action, based on Doom's super shotgun.Now shoots 10 pellets per shot instead of 7 therefore increasing damage. Shotgun: Pump action based on Doom's shotgun.Pistol: Increased firing rate and damage.Chainsaw: Now has ammo and increased damage as of version 2.0.Fists: No executions when using a Berserk Pack.64-player multiplayer support: co-op, survival co-op and deathmatch.The Hell hound is added it was an unused enemy concept for the original Doom 64.The classic enemies (such as the revenant).Two player classes: "Classic" (for the original gameplay experience) and "Tactical" (includes an assault rifle, reloading mechanism, and possibly sprinting).New weapons (such as a laser gun and assault rifle).
